Even after all these years, the original Doom still casts it's shadow. One tidbit of interesting info that I wasn't aware of, was that apparently this new version of the sourceport was done inside the "Kex Engine", which Night Dive used for Forsaken, both Turok games and Doom 64 (by the engine's creator Samuel “Kaiser” Villarreal who was quite active in the Doom community for a LONG time). System Shock 3 is also in development from OtherSide Entertainment.As for the article over on RPS. Pre-orders for the latter begin this month with a final demo also on the way. We’ll need to wait for more details in that regard.Ĭurrently, System Shock 2: Enhanced Edition is planned to release alongside System Shock Remake (which is coming to PS4, PC and Xbox One). Of course, due to its current state, the mode won’t be available when System Shock 2: Enhanced Edition release. This also means that thanks to cross-platform co-op, VR players on separate platforms can play together. And so we brought on an expert to look about the cod and give us a brief idea of what kind of things we could do.” In this way, the studio began fully developing a VR version.Īlong with the full game being playable, co-op is also supported. Nightdive Studios CEO Stephen Kick stated that, “During the process of reverse-engineering the missing libraries for System Shock 2, we had an opportunity to play around with the idea of creating a standalone VR version. It’s currently in the prototype stage and has its own development team. As revealed to IGN, the game will also get a full VR mode. However, it’s not just working to enhance the original. While work continues on the System Shock Remake, Nightdive Studios is also busy with System Shock 2: Enhanced Edition.
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